By Levent Onural
This ebook offers a wide evaluate of study tendencies in 3D video and comparable applied sciences. The textual content was once built to fulfill the wishes of a nontechnical reader crew who wish to comprehend the problems, matters, technical difficulties and their at the moment proposed recommendations, and the interactions between various elements of the whole 3DTV chain. present state of the art and study actions are awarded, besides expected learn instructions for the close to, medium, and long-term.
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Additional resources for 3D Video Technologies: An Overview of Research Trends
10 Other techniques for compression of multiview video have also been proposed. One such technique is view interpolation based on depth estimation from the disparity data. 10 Novel techniques that exploit the statistical properties of disparity data, compared to motion vectors, have the potential to improve the compression 40 Chapter 3 efficiency. 4 Block diagram of a stereoscopic video encoder and decoder. (From A. Aksay, C. Bilen, E. Kurutepe, T. Ozcelebi, G. B. Akar, M. R. Civanlar, and A. M.
2). 2 Integral imaging display. (From J. Kim, K. Hong, J-H. Jung, G. Park, J. Lim, Y. Kim, J. Hahn, S-W. Min, and B. Lee, “High-definition integral floating display with multiple spatial light modulators,” Proc. ) 14 Chapter 2 The capture side of integral imaging consists effectively of a 2D array of cameras. In practice, the way to achieve this camera array is to use for recording the same microlens array that is used for display. Simply, a photographic intensity recording device, ideally with a very high resolution, is placed at the focal plane of the microlenses that form the array.
7 Therefore, every State-of-the-Art in 3D Imaging, Delivery, and 3D Content Display 33 pixel has a color and a depth. The collection of such image pairs provides a complete description for the entire 3D scene (Fig. 3). 7 In a mesh format, the 3D scene is typically represented as a collection of 3D vertex coordinates and a list of edges that connect these vertices to describe a surface that consists of planar patches. As the number of such patches increases, the surface fits better to the usually smooth 3D scene surface.
3D Video Technologies: An Overview of Research Trends by Levent Onural